mind flay vs mind spike. [Mind Spike] x3,4 8. mind flay vs mind spike

 
 [Mind Spike] x3,4 8mind flay vs mind spike 0

Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Dispel Magic enemy buffs. Mind Spike should also replace Mind Flay per your suggestion for sure. Dark Evangelism can now also be triggered by Mind Spike. Cast Mind Flay: Insanity. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). Glyph of Mind Spike makes your Mind Blast casts instant after casting two Mind Spikes. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5% damage variance. Aquagosa. Mind spike and mind flay are mostly fillers with nearly the same function. Dark Evangelism can now also be triggered by Mind Spike. Mind Spike: Insanity damage increased by 20%. Generates 8 Insanity (was 6). They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Lasts 6 sec. Hi, this WeakAura tracks if it is worth casting Shadow Word: Death over Mind Flay in raid encounters, based on the current spellpower and haste%. Now you may say hey numbers schumbers. With the new talent tree introduced in 2. Icy Veins - News and detailed class guides. The idols returned to proper capstone place (though still needs tuning). Fast explaination of results: Regular rotation is always better. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Can accumulate up to 2 charges. Buckle up it’s going to be a wild ride. Mind Spike build probably handles movement better. Shadow is wonderful, easy damage. Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. It also provides Shadow with a spell. 2022: Made some parts of the rotation around Mind Blast easier to read. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Vasharaah-moon-guard. ago. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. casting in general regardless of the form is not optimal in pvp. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. Fast explaination of results: Regular rotation is always better. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. So it not matter if clip unless clip first tick before second tick, then lose lot of DPS. Unfortunately blizzard brought it back…but put it into the talent tree…so now to justify spending the talent points on that…it has to be stronger than flay…. However, an interrupted Mind Spike is going to lock all your shadow spells. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5% damage variance. For the time being, this seems to spell the demise of Mind Spike for burst damage. [Mind Flay]x1 - This will help you to enter in normal rotation right after pet disappear. +7 to hit, reach 5 ft. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. save your mana on all those expensive dots spells. Crits from Mind Spike and Mind Flay reduce Shadow fiend , Mind blast and Mind Spike reduce mind games cooldown , Mind Blast can proc a free Devouring Plague , i find it really fun to play. Mind spike for pvp is phenomenal. 1 PTR Class Tuning Hotfixes – Mage Changes! Live Posted 2023/04/21 at 1:42 PM by Squishei. I noticed we have another filler spell now called Mind Spike and that it buffs our next Mind Blast… But when do I use it? We also have Mind Flay which I love using, but I can’t help feeling that it’s a bit. Dark Evangelism can now also be triggered by Mind Spike. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. 2. Valdivion-malganis. $2. This build is the default single target build for Shadow, with an option to use either Mind Spike or Mind Flay depending on your preference. ) 17Cast Mind Blast if capped on charges. Essentially there is no room for mind spike to be cast because there is always something better to press. Generates 16 Insanity over the duration. Mind Flay: Insanity damage increased by 30%. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. Mind Flay damage increased by 10%. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data. Dark Archangel: The Wings Spec. 20Cast Mind Flay: Insanity. You typically want to start thinking about recasting Mind Flay about halfway through the channel. So I’ve recently decided to main all 3 priest specs. Mind Spike damage increased by 9 percent and now replaces Mind Flay. My group has been debating about the description of Mind Spike for a couple of sessions now. Both of these spells are spammable filler spells, that require you to plant, existing at the bottom of your rotation priority and contribute little to your overall dps. If you’re doing trash packs, and have searing nightmare specced, then Voidform’s value becomes purely the damage amp + mastery damage. Mind Spike: Holy Word: Chastise: Holy Nova: Purge the Wicked: Void Torrent: Devouring Plague: Inescapable Torment: Mindgames: Holy Fire: Mind Flay: Vampiric Touch. That’s cool it’s still here. Mind Spike does not make any attacks, and does not trigger Hex. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. This means that if you get interrupted casting a pure shadow spell (Mind Flay, Vampiric Touch etc), you are still able to cast Mind Spike. You can insert any available ability here, the point being you are pressing something. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. . And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. 1. so you are supposed to use this in place of mind flay, which is your spammable/filler, but only in certain situations. Mind flay is still there. It actually adds a LOT of situational complexity that people are going to get wrong, and fillers are the first thing to suffer in high movement. It’s still based on time-gated RPG mechanics. Mind Spike – Damage modifiers from Shadowform, Voidform, and Mastery: Shadow Weaving now properly increase Mind Spike’s damage. . Back at full mana, repeat. Generates 12 Insanity over the duration. Valdivion-malganis. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. 90 sec cooldown. However, an interrupted Mind Spike is. At the same time, being able to build your own Shadow Priest was a goal with this iteration and we believe the tree allows for that. Mind Spike replaces it now. The Talent Surge of Darkness lets you cast Mind Spike withour removing dots from the target when it procs. Void Torrent damage increased by 15%. Mind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. Then, after building up to 4 shadow orbs, you hold down the ctrl key. Felt really hectic and engaging. Endless micro CC (eg. active this was anywhere from 700-400 dps loss depending on reforging. 18Cast Void Torrent. Can accumulate up to 2 charges. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. 21Fully deplete all Mind Blast charges unless Mind Devourer is active. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. Thus it has always been. Buttons feel worthless. At the end of the day when the difference is only a couple percent with optimal play, as in the case of flay Vs spike, most people can get away with playing what’s more comfortable to them. Mind Spike and fully channeled Mind Flays grant 1 stacks of Mind Trauma and fully channeled Void Torrents grant 3 stacks of Mind Trauma. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. In the current build, Dark Accession only help mind blast, which is extremely weak. Mind Flay is somewhere between a 1%-3% dps loss over Mind Spike, according to people who do that type of math. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, , Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. Mists of Pandaria spriest was top tier to me. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec. WoWNoob Discord - Same community, different platform. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. Mind sear was removed. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. I think that changes depending on build though. In the current state of spriest u barely use mind flay (never). It's also very useful on Deathwing. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. I think it should be a great idea to let mind flay to be cast when running , since shadow priests are very weak when a meele is hunting them , Devouring plague is the only spell we have then , And it sux , atleast i think mind flay would be great if it could be cast when running What do you think?If you have that mindset, it feels pretty damn smooth to just hit mind spike when you get a proc and mind flay when it doesn’t. Cast Mindgames. (2) Set Bonus: Smite and Penance damage increased by 20% and Smite extends the duration of an active Atonement by 2 seconds. Stacks up to 3 times. Activated by casting Void Eruption. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic. How to Recruit Major Spike Scallion. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). 22Cast Mindgames. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. While. I've done it countless times. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. ago. If you have 5 stacks of evangelism and are reasonably certain you can primarily mind flay/mind blast for the duration, use archangel. For single target, always use MF Insanity per DP. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Casting Devouring Plague increases the duration of Voidform by 2. If you spec mind flay: insanity and damnation for example, you could cast. Shadow has been FOTM since the MDI. Always instant / Short cooldown Mind Blast & Mind Spike. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind spike at the time. Mind Spike: Insanity damage reduced by 11 percent and. Ahh well tho, hopefully it gets better with higher ilvls soon. I might be wrong, but I think the intent is that you don't use Mind Flay unless you get an Insanity proc in a Mind Spike build. I personally hate spike. In dungeons, you don’t take mind spike at all so don’t need to worry. 17Cast Mind Blast if capped on charges. Mind Spike (IF you have a Surge of Darkness proc, if you have chosen this talent) Vampiric Touch and Shadow Word: Pain should be applied and maintained. Mind Spike: InsanityBlasts the target for (276. Mind Flay (Talent in Shadow) Mind Flay is one of the most Mana Efficient Spells in the Shadow Priest toolkit. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. There's so many combinations available which never existed back then, which is exciting, and the spec. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. Use any procs of Surge of Insanity with Mind Flay: Insanity. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. It does not specifically tell you when you should be casting a filler, but if you have nothing else to press it will tell you how to prioritize Mind Spike vs. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. 10. Mind Spike is a Shadow priest talent. 1. 1 Like Hpellipsis-whisperwind (Hpellipsis) February 3, 2023, 5:29pm 7 This is very true, if you;re playing the standard yogg saron + ysharrj build for single target you. With Mind Spike replacing Mind Flay, we don’t have that. [Mind Flay] to be casting as filler and when Archangel is up, so to get max of it, also to refresh 5x [Dark Evangelism]. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. If none of these things are true, hit mind flay. Mind flay is still there. If you cast Mage Armor at the beginning of the day, once you cast Mind Spike once, you'll have negated the spell slot loss to Mage Armor by dealing damage. This is very. Mind Spike: Insanity damage increased by 20%. The number of spells/rotation spriest has is intimidating at first glance. There aren't many amazing Divination spells that are level 2 or above, and the only damaging one is- you guessed it- Mind Spike. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. 2) Write out the primary spell together with the wanted spell. According to the Priest discord taking flay over spike is a 1-3% DPS loss in most situations. Mind Sear should be further down the left part of the tree for a dot-oriented playstyle. 5 seconds, which Haste reduces. Love that build. Buttons feel worthless. -Original intent was to provide something to cast during shadow lockout, idea has since been scrapped. Love that build. Make Mindbender a permanent pet that cleaves like BM hunters pets. It's spamming Mind Blast too much. At 28% I should do on average 28% more or 19. Mind SpikeSince our dev is having trouble putting identity into either, and they don’t want to put more power into filler spells(and we don’t want to spend talent points on fillers), I suggest baking them into their current powers, the talents we do have; – Dark Ascension - Mind Spike already adds crit into the mix, and with some of our new talents, Mind Blast. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. Allow Entering Arena. But all of the builds I tested did quite similar damage, which is great as well. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. Mind Flay: Insanity deals 120% more. Getting rid of mind flay is an absolutely wild change. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. Mind Flayers start off their lives as mindless little tadpoles that swim around in the Elder Brain’s pool. Cast Mind Spike or Mind Flay; Cast Divine Star, Shadow Word: Death or Shadow Word: Pain if you are moving. You know its going to happenIn some quick testing, I found my best damage on single target came from a build which was juggling both Mind Flay and Mind Spike casts, which is perfect, in my opinion. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the addition. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Definitely should’ve removed mind spike instead. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. e. can't open the talents on the phone). mind flay and void torrent are counted as dots. Mind Spike damage increased by 15 percent. dark ascension is great for a mindspike build. i read the guide it mentioned to use it sometimes, but never said when. WoWNoob Discord - Same community, different platform. LIVE STREAM: COMMUNITY: 2 full channels of Mind Flay vs Mind Sear {with chaining} (4 GCDs), if your Mastery% is 50. Yep, I’m still not able to use Mind Sear at all, even with the talent selected and a full bar of insanity. Somewhat experimental. 2022: Moved racials out of the rotation into their own section. A spell. The Talent Clarity of Power lets you play with a rotation without dots. triple DR stun, knockbacks on casts) is a problem and needs to be targeted. Mind Flay 300 more DPS if clip right on tick second and same if tick all three. Mind Spike is a shorter cast and is easier to fit into windows where the rotation is busy and less punishing if you have to. Does not require shapeshift. Wanting to keep the player involved and mindful of what is happening can lead to bloat and proc proc proc based reaction/priority based buttons vs spamming the same thing all over again. Same story on AoE. Just fish for the free mind sear procs and use mind sear above 75 insanity. This article outlines the PvE and PvP balance changes to all classes in WoW Dragonflight, focusing on some rather severe buffs and nerfs across the board, so let's get started. Patch 10. 86% or higher, Mind Flay is better than Mind Sear for 3 or fewer targets; if it is below 50. we’ve lost so many things that made the spec flow. I would say somewhere between 5% to 10% of the casts. The only talent that affects Mind Spike but not Mind Flay is. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. ) Check out the rotation page on wowhead or icyveins for more info. However, the side effect of these changes is that it now feels like Mind Spike is lacking purpose. Triple Idol Build with Dark Ascension for Shadow Priest 5. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. And most of the time you had several abilities you could press. Lasts for 18 sec. This is actually unnecessary button bloat. Rip Mind Sear. 1. For any spell that requires ground targeting, I will almost always use a cursor macro. Possibly as a new talent down the road. , one incapacitated humanoid grappled by the mind flay. and this will prevent MF being clipped no matter how hard you mash the key. This could be a great patch for PvP if they thought carefully about what CC they are tuning. Alternatively, use it when shadow locked. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. . 10. This build doesn't use mind flay or mind sear. You can only gain 3 stacks of Mind Trauma from a single enemy. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. those DoTs are so strong on DPS that Priest can NOT afford to lose them. 5 seconds, which Haste reduces. Mind Flay version: Drop Mind Spike, Mind Melt, and one point of Mind Devourer. In the current build, Dark Accession only help mind blast, which is extremely weak. Scorching Ray makes three attacks, for up to 3 chances to trigger additional damage from Hex. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. cause non-instant Mind Spike to trigger Glyph of Mind Spike on the Priest, reduce cast time of next Mind Blast within 9 sec by 50%, stack for 2 times. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Lasts 6 sec. Many talents that saw little play or had very low gameplay impact, such as and Coalescing Shadows have also been removed, with new options such as Voidtouched and Mind's Eye taking their place. we’ve lost so many things that made the spec flow. Invest on one or the other gameplay, not both. And man is it kinda weird to play. 0. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. cancelling a mind flay insanity cast early. Mind Flay's power comes from the fact that it is channeled, cheap, and "spamable". And most of the time you had several abilities you could press. SWD or a proc when moving. Rezt-stormscale May 3, 2023, 4:08pm #3. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. Next best are Holy Fire and Smite (spell damage depending), finally Mind Flay for both dps and DPM (This changes with talents and rotation. Surge of insanity does. All of these nerfs on top of being one of the only casters that has to cast(and basically 1 school, while sure you have mind spike its being made worse with the surge of insanity nerfs) this makes me feel like. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. Chillproof-moon-guard February 3, 2023, 5:44pm 8 1 2 Our Shadow Priest Class Guide is updated for the latest rework. Useful for quick fights when you want quick burst. 9. TLDR use it for every spec. Niche talent setup that does not rely on Void Eruption or Shadowy Apparitions. 4 Piece Priest Shadow 10. Mind FlayAssaults the target's mind with Shadow energy, causing (295. *Examples that come to mind are searing pain and frost shock. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. Shadow has been FOTM since the MDI. If you're looking to burn real fast, Mind Spike is helpful. Single Target Build for Shadow Priest. A Month. Playing SP and DH in TW Arygos. Mind Spike damage increased by 15%. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Mind spike would be your casted filler spell when you have nothing better to do. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Mind blast always was just a face-fart and. It’s always been part of our core toolkit and I think it serves a great purpose as it frees up those “moments” during its use for us to look around for opportunities to use our other toolkit utility abilities like Mind Control, Shackle, Psychic Scream, Vampiric. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Row 7 Talents. EDIT: Actually don't think that what I said above is the case. 2, the glyph was a pretty harsh trade -- it extended the reach of Mind Flay by 10 yards at the. New Talents. Allow While Feared By Fear Mechanic. I don’t like this current iteration of the spec and I’m not asking for it to change for those of you that like it, I’m just asking for an alternative to it. It could also only let you move at 50% speed or something. Cast Mind Spike with Surge of Darkness procs. Can be used while sitting. 1) Remove those skills from the creator. 557%. Just how the class feels losing mind spike procs and damnation. 02:35 AM. Mindblades forgo the ability to blast the minds of their enemies, focusing instead on a martial technique known as the mind swipe. {"payload":{"allShortcutsEnabled":false,"fileTree":{"profiles/Tier29":{"items":[{"name":"T29_Death_Knight_Blood. Mind Spike damage increased by 9% and now replaces Mind Flay. Row 7 Talents. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. If this damage reduces the target to 0 hit. With T2, 50% pvp power and 65% res targets my mind flay ticks for 7. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. It's also very useful on Deathwing. Also look at the talents which mean that mind flay increases your dot damage. I don’t want to build and slow burn, it doesn’t work. 5 or 1 to be more consistent) - This can be a little buggy sometimes, yet to find a. 5th Edition. Coz ppl wanted spike back. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. Cool, thank you. It got like 7 buffs and boom many liked how it played. I. Building 3 shadow orbs and. 7 Fury Incarnate. Before the change it wasn’t really a caster and now after the change is a “true” caster a real caster class. I realize they don't want to add glyphs attached to brand new spells, which is why I specify "post 4. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. ReplyMind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. But in The Mandalorian Season 3 Episode 3, the term got an entirely new definition. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Surge of Darkness doesn't exist anymore in 10. The WeakAura only loads while level 80 inside a 10/25 normal. 12 insanity between sear and mind flay, and you only get the TH. they don't run mind spike and they enjoy playing w/o it. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Cast Halo unless adds are coming within ~20 seconds. When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools).